# Sword PvP

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<summary>Introduction &#x26; History</summary>

The Sword kit was derived from the commonly found 'Beast' kit which was used in the earliest, most popular, free-for-all servers for 1.9+ combat. This was considered the most 'bare bones' kit due to its simplicity and lack of effects or potions, making it a good representation of raw skill with 1.9+ combat mechanics.

The earliest version of the Sword Tier List was added to the network in **Q4** **2018**. It was the first ever game mode to have a Tier List in 1.9+ PvP.

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<summary>Rubric</summary>

### Sword Tierlist Rubric

Below this message is the current and official rubric for the Sword Tierlist. All the provided information within this message can only be found on pvptiers.com. We highly recommend that you read everything carefully to prevent yourself from making any mistakes in the future.

### Definitions

* "HT" means "High Tier." For example, "HT3" means High Tier 3.
* "LT" means "Low Tier." For example, "LT3" means Low Tier 3.
* "FT" means "First to." For example, a FT10 means First To 10, meaning when one user reaches 10 kills, the duel is over.
* “ms” is milliseconds of delay. It is synonymous with ping. Ex. 100ms (100 ping).
* The term "Equal Ping" refers to both players being within an average of 50ms ping from each other.
* “Score Ratio” is the ratio of your wins to your losses. For example, a score of 10-7 would output a score ratio of 1.4. A score of 7-10 would output a score ratio of 0.7. Score ratio is mainly used during cross-region fights where there are multiple FT10s.
* “Total score” is your total number of wins compared to your total number of losses against all players you face in a tier test. For example: A score of 10-5, 7-10, and 10-9 will output a total score of 27-24.
* All tests in the sword gamemode are first to 10 unless stated otherwise in this rubric.
* Tier 1 is the highest tier you can receive. Tier 5 is the lowest tier you can receive.
* There is only 1 HT1, the best player in sword.

### Evaluation Tests (For Unranked to LT3 Players)

* Your tester won't only base your tier off of the score, they will take into account how well you played. Initial evaluation tests are FT7. HT3 evaluation tests are FT10.
* The regions we offer are NA, SA, EU, and AS. If you are not from these regions, pick the one that is closest to you. Please tell your tester if you are not from the stated regions.
* Make sure you are always at your computer when you are in the queue. If it is your turn and you do not respond within 5 minutes, you will be skipped and will have to join the queue again.
* The maximum tier you can receive from an initial evaluation test is LT3.
* If you are assigned a LT3 tester, you must beat them with a score of at least 7-5 in order to move on to the HT3 eval.
* If you are assigned a HT3 tester, you must earn a score of at least 5-7 in order to move on to the HT3 eval.
* If you earn the appropriate score against your tester, you will move on to the HT3 evaluation. The HT3 eval is a process where you are assigned 1 extra HT3 where once again, you will have to earn a score of at least 7-10 in order to finally receive HT3.
* If a user avoids combat by purposefully not engaging in the fight for more than five seconds, the round ends and is automatically given to the opponent. For example, running away from the opponent.
* If a user lags out on the server they chose, the round needs to be restarted.
* In a test, if the tester is not confident about a user’s tier, they may continue the test to FT10.

### Process

* If you are unranked or LT3 and below, you must first request an evaluation test in the ⁠testing channel in the Sword PVP Community Discord server.
* In evaluation tests, once you reach the top of the queue, a tester from the user's own region tests on a server of the user’s choice.
* Once the fight is over, you will be given a tier by the tester and the ticket will close. Your tier will also be updated on mctiers.io.

### T2+ Tests (High Tier Tests)

* A user must already be HT3 to test for LT2.
* The tier list is required to assign 3 people from the testing user’s own region and one cross-region fight with an opponent from an adjacent region in the tier the user is testing for.
* T2+ tests close after one week of inactivity.
* Users may retest every 30 days.
* The minimum score is 7-10 or a score ratio of 0.7 for each user.
* The user must have a winning total score or maximum 2 points less than their opponents'. For instance a 27-29 total score would be a pass, but 26-29 would not.

**- HT3 -> LT2**

* The user testing must beat 2 HT3s from their own region in a FT10 then fight 1 LT2 from their own region in a FT15, if they go 12-15 or better they shall move onto their second fight where they will either do 2 FT10s in a Cross Region Fight, or do a FT15 in a server where they get Equal MS.
* If a HT3 is testing for LT2, they will be demoted to LT3 if they lose 6-10 or worse.

**- LT2 -> HT2**

* The user testing must beat 2 LT2s and have the minimum total score against 2 HT2s to pass.

**- HT2 -> LT1**

* The user testing for LT1 will be required to beat every current HT2. The user must fight at least 4 HT2s. Upon beating all HT2s, the user will fight all current LT1s in a first to 20 duel. These fights must be spectated by tier list staff. If the score ratio of fights with the LT1s is 0.8 or above, the user will be ranked LT1.

**- LT1 -> HT1**

* The user testing for HT1 will be required to beat every current LT1 in a first to 20 duel. After this, the user must beat the current HT1 in a first to 20 duel. All fights must be spectated by a tier list manager as well as be recorded either by tier list staff or someone participating in the duel. Immediately following the fight with the HT1, the user will be screen-shared by a network screen-sharer no matter if they win or lose the duel. Upon beating the HT1 and passing the screen-share, the user will be placed at HT1.

### Opponent Order

When being assigned the opponents you have to fight for your test, your opponents will be chosen through the following order:

* An opponent who is from your region.
* An opponent from a region which is adjacent to their own.
* If this opponent is currently in the same tier as you, you will be required to beat them on a server where you are below 150ms. Players are allowed to have separate fights on separate servers in order to make the advantages and disadvantages equal out.
* An opponent from another region when there is a server where you both get equal ping.
* Both your pings must be below 150ms. An example of this would be an AS player fighting an NA player on an EU hosted server, where both might get 140ms.

### Cross-Region Fights

When doing a High Tier test, the user is required to do a cross-region fight. In a cross-region fight, the user may fight their opponent on a server hosted both in their region, and their opponent’s region.

* If the players cannot decide which region to do first, they must flip a coin.
* Ideally, the person fighting in the opposite region gets to decide the server. For example, if one is an NA player cross-region fighting an EU player, the NA player will get to pick the EU server and the EU player will get to pick the NA server as long as both choices are reasonable and agreed upon by both players. Exceptions may apply including, but not limited to, a player intentionally choosing a server where they know the opponent is very laggy.
* If possible, please do not do cross-region fights if one of you has more than 150 ms to the other region. In cases like this, contact the tier list Admins or a Manager to decide the best course of action.

### Choosing Servers

Outside of cross-region tests, if there is a disagreement about which server to fight on, try to pick the most fair server possible based on criteria such as the ping of both you and your opponent to the server. Keep in mind that opponents are only required to test on verified testing servers listed in "servers" in the Discord. If there is still a disagreement, please contact a tier list Admin or Manager.

### Bridge Testing

Bridge testing is a process where users may skip the cooldown period on high tests if the scores against the players in the tier they are testing for are so significant, it is obvious that the player has a viable chance at earning the next tier. Bridge testing is only used for LT2+.

### Cooldown

* Players may retake their evaluation test every 30 days.
* Players may retake their high-test every 45 days.

### Demotions

**- LT2 - HT1**

* Players may be demoted for refusing to tier test. For cases where a player is physically able to accept a test and chooses not to.
* Players may be demoted for being involved in Tier List Cheating such as alting or hacking. If there is even a slim chance that they obtained their tier illegitimately or assisted someone else, they will be demoted.
* If you hold 3 strikes at once you will be demoted following the system below.

**- Warns will be given if:**

* Losing significantly (0.3 or worse score ratio) to someone in the same tier | +2 Strikes
* Losing to someone (0.7 or worse score ratio) 1 tier below | +1.5 Strikes
* Losing with a score ratio of 0.7 or worse to someone in the same tier | +1 Strike
* Dodging a fight without valid reason and communication | +1 Strike
* Going Equal (0.8 or better score ratio) with someone a tier below | +1 Strike

**- Warns will be removed if:**

* Succesfully defending your tier (1.6 or better score ratio) | -1 Strike

### Retirement

* In order to retire, users must have acquired the peak tier for their tier. If a user has achieved 3 rank defenses they are guaranteed to have peak tier, however they must still meet the days held requirement according to their tier.

**- LT2** 3 Rank Defenses AND 45+ Days of holding the rank

**- HT2** 0 Rank Defenses = 90 Days of holding the rank 1 Rank Defenses = 75 Days of holding the rank 2 Rank Defenses = 60 Days of holding the rank 3+ Rank Defenses = 45 Days of holding the rank

**- LT1** 0 Rank Defenses = 90 Days of holding the rank 1 Rank Defenses = 75 Days of holding the rank 2+ Rank Defenses = 60 Days of holding the rank

**- HT1** 0 Rank Defenses = 90 Days of holding the rank 1 Rank Defenses = 75 Days of holding the rank 2+ Rank Defenses = 60 Days of holding the rank

* When requesting retirement, the user must complete all tickets assigned to them for two weeks following the date of the retirement request in order to make up for their absence.
* Users who have had T2+ for more than three months may be retired immediately upon request given that they have completed their ticket assignments consistently during their time as T2+ and that they complete all open tickets assigned before the date of the retirement request.
* Users who retired at LT2+ may unretire following the bridge testing process. Upon requesting unretirement, the user will be assigned 1 HT3, 2 LT2s, and 2 HT2s in that order. The user must beat both opponents in each tier before moving on to the next. If the user defeats both HT2 opponents, they will then continue to test for LT1 following the normal guidelines.

### Alternate Testing Scenarios

In the event that the exact guidelines for high testing are not available, the user will have a choice between the two options below:

* In the event that two people in the tier you are testing for are not available to complete your test, each opponent will be replaced by two of the best opponents in your current tier. The "best" players will be chosen by the tier list administration based on factors such as their previous test scores and overall performance within the gamemode. This rule applies to all high tests. The user MUST fight at least one user from the tier they are trying to test. For Example:
* In a scenario where there is only 1 HT2 available, the user, instead of fighting 2 HT2s and 2 LT2s, would instead fight 1 HT2 and 4 LT2s.
* In the event that there are two people in the tier the user is testing for, but not one from the user’s own region, multiple cross-region tests will be arranged with the benefit of +1 fight added to the user’s total score in order to compensate for the increased challenge cross-region fights pose. This rule only applies to opponents the user fights that are in the tier the user is testing for, not the tier that the user is already in. For Example:
* In a scenario where an NA LT2 tests for HT2 with three HT2s available, one from NA and two from EU, the user would fight one extra cross-region and would have 1 extra round added to their total score at the end of the test. The rule would not apply for 2 LT2s from a different region if the user were to choose that option.

### Miscellaneous Information

* Cracked players are not allowed to test. This is a Minecraft tier list and we only allow Minecraft players to test.
* Witnessing someone who uses suspicious or blatant illegal mods or hacks should be reported with evidence in the PvP Tiers Support Server.
* If you agree to fight someone on a certain server for a test, the scores are final. You cannot blame the server for your loss.
* Using optimizers to increase FPS is allowed within the sword community although some optimizers disable critical Windows services required for screen-sharing. Sometimes this leads to false subhumans as screen-sharers are not able to do their job. It is the user’s responsibility to ensure that the optimizer they are using does not disable essential screen-sharing services.
* Tier fights will only count if they are conducted in a ticket in the 1.9 Sword PvP Community Discord. Any outside scores will not be accepted.
* If you lose access to your account. DO NOT link or test on another account, open a sword support ticket and wait for further instruction.
* The wording and overall interpretation of these rules is subject to the tier list Manager’s discretion.

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<summary>Mode Specific Rules</summary>

### Sword Tierlist Punishments

This message outlines the general punishments enforced within the Sword Tierlist, including information on client modifications that are permitted or prohibited during tier tests.

If you encounter someone violating the Tierlist rules, please open a support ticket to report the individual.

### Mods & Cheats

**Allowed:**

* Armor HUD/Potion HUD
* Health Indicators
* Saturation HUD
* Exitlag
* Any texture pack that does not provide an advantage (cosmetic texture packs) Texture packs such as low or no fire, small utilities, small totem pop animation Durability viewer texture packs

**Banned:**

* X-ray texture packs
* Hack/Cheat Clients
* Mouse Tweaks
* Item Scroller
* Auto Clicker mods
* Tweakaroo
* Regedits
* Snaptap
* Ghast
* Optimal Aim

This is not a comprehensive list. Any mod that provides a competitive advantage could be prohibited and result in a permanent punishment without warning. If you are unsure about whether your mod or pack is allowed, please contact a tier list Administrator.

### Hacking Subhuman List

This is the list where hackers are placed. If you are on this list, your punishment is permanent and your tiers are wiped. If you believe that you were falsely put on, you can appeal in the PvP Tiers Support server. If your appeal is successful, you will still have to retest for a new tier. The following offenses will put you on Hacking Subhuman:

* Cheating/Hacking
* Illegal mods
* Macroing/Autoclicking/Automated inputs
* Refusing screen-share on a verified testing server, or to a tier list screen-sharer
* Caught in screen-share on a verified testing server, or by a tier list screen-sharer
* Video reports
* Admitting to cheating
* Ping spoofing (VPNs and ExitLag used for better routing are allowed, although purposefully increasing your ping is not allowed)
* Manually disabling essential screen-share programs. (Disabling any service that the tier list Administrators think prevents a screenshare)

All user bans that occur on verified testing servers after May 1st, 2023 will be added to Hacking Subhuman. If you were falsely banned after this date and placed on subhuman, you are responsible for appealing your ban through the Minecraft server, and presenting that evidence in a sword support ticket in the PvP Tiers Support Discord.

### Tier List Cheaters

This is the list where people who break tier list rules are placed. These punishments are also permanent until appealed.

* Lying about your region
* Tier testing with an alt or on someone else’s account
* Having another user tier test on your account
* Lying about scores/results
* Bypassing/lying about your testing cool-down
* Blatant cheating \[3 month ban, still needs to be appealed]
* Using an advantageous private mod. A private mod is one that is not publicly released such as if you code a mod for yourself or if you pay a developer to code a mod for you and you do not publicly release this mod. If this mod provides even the tiniest bit of an advantage, it is not allowed. If the Tier List admins consider this mod a "Hack," you will be permanently banned. This is up to the discretion of the tier list Administrators.
* Multiple instances of rule breaking will result in a permanent ban.
* If you receive any other punishments during your initial hacking subhuman ban, any appeal attempt will be unsuccessful.
* If you are reporting a player, evidence that is 6 months or older will generally be disregarded

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<summary>Links</summary>

Website Page: [pvptiers.com/ranking/sword](https://pvptiers.com/ranking/sword)

Discord Community: [discord.gg/tiers](https://discord.gg/tiers)

Hall of Fame: [pvptiers.com/resources/hall-of-fame/sword](https://pvptiers.com/resources/hall-of-fame/sword)

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