# SMP Kit PvP

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<summary>Introduction &#x26; History</summary>

SMP PvP is derived from the type of combat featured in so-called 'Survival Multi-Player' (SMP) servers, which are very popular amongst content creators. These servers often prevent explosives from being used as offensive weapons, meaning the PvP focus is principally on sword and shield combat along with other items obtainable in survival Minecraft.

The earliest version of the SMP Tier List was added to the network in **Q1** **2023**.

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<summary>Rubric</summary>

## Definitions

* "Equal Ping" means when you are within 35 ms ping of your opponent.
* "HT" means "High Tier." For example, "HT3" means High Tier 3.
* "LT" means "Low Tier." For example, "LT3" means Low Tier 3.
* "FT" means "First to." For example, a FT4 means First to 4, which means that you need to win 4 fights to win the match.
* “Low Tier Test” refers to the type of tier test you must do if you are currently ranked Low Tier 3 or below on the tier list
* “High Tier Test” refers to the type of tier test you must do if you are currently ranked High Tier 3 or higher in the tier list
* "Pot Drain/Excessive Running" refers to a prolonged and deliberate period of running with the intent to stall the game, waste time, or deplete your opponent's resources (such as pots).
* "Disqualification" (DQ) refers to auto-loss of the round
* "Invalidation" refers to round that is invalidated.

## Testing Kit

This kit must be used in all forms of tests.

* Netherite Axe with Sharpness 5 and Unbreaking 3
* Netherite Sword with Sharpness 5, Fire Aspect 2 and Unbreaking 3
* Netherite Sword with Sharpness 5, Fire Aspect 2, Knockback 1 and Unbreaking 3
* Shield with Unbreaking 3 and Mending
* Full Netherite Armor with Unbreaking 3, Mending and Protection 4. Boots MUST have Feather Falling 4.
* 2 Stacks of Golden Apples
* 2 Stacks of Bottles o' Enchanting
* 3 Stacks of Ender Pearls
* 1 Totem of Undying
* 11 Sets of Strength II and Speed II Potions
* 3 Fire Resistance Potions

## Low Tier Test Information

* Asian and Australian testing is merged. If you are from either of these regions, you might have to fight on the opposite region.&#x20;
* The tester won't base your tier off of the score, they will take into account how well you played.
* The regions we offer are NA, EU and AS/AU. If you are not from these regions, pick the one that is closest to you. We recommend choosing the lowest ping region, not your exact location.&#x20;
* Make sure you are always at your computer when you are in the queue. If it is your turn and you do not respond within 5 minutes, you will be skipped and you will have to join the queue and wait through it all again.
* The maximum tier you can receive from a Low Tier Test is LT3.

## Low Tier Test Process

* If you are LT3 or below, you must first request a test in the #test-request channel in the SMP Discord server and join waitlist.&#x20;
* Then, you will be entered into a waitlist where you can join a queue once a tester is testing.
* Once you have passed the queue, a tester will talk to you in your ticket and will typically do First to 2 fights to gauge your tier.
* Then, you will be given a tier based on the tester's assessment of your skill.
* If you beat the LT3 Tester, you have option to bridge to HT3 Testing. If you don’t want to HT3 test, you have 7 days to take it later.&#x20;

## Obtaining HT3

After passing eval with LT3 tester, HT3 tester will be assigned. You will be required to fight a HT3 player before obtaining HT3. They will add a HT3 from your region to the ticket and you will do a tryhard FT4 with them. You must go at least 3-4 in order to pass. If you get a worse score, you fail and you will be placed at LT3 instead.  High Tier Test Information

* You must already be HT3 to test for T2.
* All High Tier Test fights will be FT4.
* When doing High Tier Test, you must fight the lower tiers first. For instance, if a player is LT2 testing for HT2, they will fight their LT2 opponents before fighting their HT2 opponents.
* In a High Tier Test, if your opponent dodges for a certain amount of time, it will count towards their demotion. More details can be found in the Demotion section below. In this case, you will be assigned a new opponent.
* If a player FULLY lags out in a fight and they have clipped it or recorded it, they are allowed to re-fight just 1 round as long as the fight was around even. If they were majorly losing the fight, it will be counted as a loss. The lag out must be very clear and recorded. Having your friends vouch that you lagged out is not enough.

### HT3 -> LT2

1. You will be assigned two HT3 opponents.
2. You will be assigned two LT2 opponents.

* Minimum score against LT2s: 3-4

### LT2 -> HT2

1. First, you will be assigned two LT2 opponents.
2. Then, you will be assigned two HT2 opponents.

* Minimum score against LT2s: 8-4 Total Score Across both fights (Cannot Lose Once)
* Minimum score against HT2s: 3-4

### HT2 -> LT1

1. First, you will be assigned two LT2 and two HT2 Opponents
2. Then, you will be required to fight two LT1s.

* Minimum score against LT2/HT2s: 8-4 Total Score Across both tiers respectively (Cannot Lose Once)
* Minimum score against LT1s: 3-4

### LT1 -> HT1

1. First, you will be assigned two LT2 and two HT2 Opponents
2. Then, you will be required to fight 2 LT1s.
3. Then, you will be required to fight 2 HT1s.

* Minimum score against LT2s: 4-2
* Minimum score against HT2s: 4-2
* Minimum Score against LT1s: 4-3
* Minimum score against HT1s: 3-4

### Opponent Order When being assigned the opponents you have to fight for your test, your opponents will be chosen off of the following order:

1. An opponent who is from your region.

> You will fight these players on a server in your region.

2. An opponent from different region when there is a server where you both get equal and minimal ping as possible.

> Example) an Asian player fighting an NA player on EU, where they might both get 140ms. Both your pings should ideally be below 150ms.

3. Order is for T1 and HT1 tests where your opponents are chosen based off of skill and not region.

Equal MS In cross-region fights for High Tier Tests, you'll need to ensure both players fight on servers that provide equal ms (defined as being within 35ms of each other). Here's how it works, You and your opponent will fight on servers that give equal ms to both parties (within 35ms difference). If you can't agree on which server to start, use a coinflip to decide.

## Choosing Servers

Outside of Equal MS tests, if there is a disagreement about which server to fight on, try to pick the most fair server possible based on criteria such as the ping of both you and your opponent to the server, the amount of experience you both have with each server and stuff like that. If there is still a disagreement, contact the tier list admins or the managers who will pick the objectively most fair server based on the previously mentioned criteria. Bridge Testing

If you successfully pass a test and win well enough against both the people in the tier that you are testing for, you can immediately test for the next tier without having to fight them again as long as your next test is completed within 30 days of your pass. For instance, if you are a HT3 and you tested for LT2 and beat both your LT2 opponents 8-4 total, you can skip the requirement to fight LT2s again in your HT2 test as long as the HT2 test is completed within 1 month of when you beat the LT2s. This rule does not apply if you had worse scores with them in your initial test in which case you will not be put on cooldown but you will still be required to refight BOTH of them, even if you only lost to one. The 7 days interval of previous test of others’ TierTest scores do not count in High Tests.&#x20;

## Cooldown

* Failing a test will result in a 30 day cooldown. If you are doing a Low Tier Test and you get placed below HT3, this counts as a fail and you will also be placed on 30 day cooldown.
* Passing a test does not get you put on cooldown; there is no cooldown on successful tests. You are free to keep testing whenever.

## Additional Ranking Rules

These rules must be followed throughout all tests.

* Don't hit players before their first pot up, you'll have to restart the round if this happens
* No breaking, making, or placing blocks during tests. This will result in a full test disqualification.
* Excessively Abusing Maps will result in test disqualification.&#x20;
* No exiting the arena or using the arena in an unintended way by any means, including ender pearls, This will result in a full test disqualification.
* No attacking players while they are lagging or AFK, you'll have to restart the round if this happens and it won't be counted.
* ALL modifications affecting shield tick delay, including Llurii's, are prohibited. Read the mod/client rules for more info.
* Lying in appeals (cheaterlist or subhuman or Discord ban) will result in an extension of the ban or further actions.
* Armor Durability Overlay or any advantageous texture packs will result in a restriction. Read the mod/client rules for more info.
* Opponents must be within 35ms of each other for a test to count as equal ping, when equal ping has been requested.&#x20;
* Swift Sneak is 100% allowed in ALL tier tests (NOT REQUIRED); splash potions must be used, and fire resistance potions must be the 8-minute variant
* Intentional self-banning on servers will count as a dodge or disqualification.
* Spectating on servers like UsPvP is no longer allowed without high staff approval and player agreement.
* Do not leave the game unless necessary, and if disconnected, rejoin promptly; leaving for 15 + minutes during a test results in an automatic loss (DQ) unless your opponent was notified in advance with valid reasoning.
* You aren't required to return dropped items in fights, Any losses caused by this will still count
* No stalling through buff drain and excessive running. This will result in a test invalidation/disqualification.

## Warns and Defenses&#x20;

W ➜ Warn D ➜ Defense

➜ Gained ➜ Removed

### Vs

#### (Higher Tiered Player) Vs (Lower Tier Going for Hither Tiered Player's Tier)

* 4 - 0 (-1 W, +1D)
* 4 - 1 (-1W, +1D)
* 4 - 2 (-1W, +1D)
* 4 - 3 (N/A)
* 3 - 4 (N/A)
* 2 - 4 (+1W If Pass | +2W If Fail)
* 1 - 4 (+2W If Pass | +2W If Fail)
* 0 - 4 (+2W If Pass | +2W If Fail)

#### (High Tiered Player) Vs (Same Tier Going for Higher Tier)

* 4 - 0 (-2W, +1D)
* 4 - 1 (-2W, +1D)
* 4 - 2 (-1W, +1D)
* 4 - 3 (N/A)
* 3 - 4 (N/A)
* 2 - 4 (+1W)
* 1 - 4 (+2W)
* 0 - 4 (+2W)

## DEMOTIONS

### Demotions for LT1 & HT1

* 1 loss against a player in a lower Tier will result in 3 strikes
* 1 significant loss to a player in the same Tier will result in 3 strikes
* 1 loss to a player in the same Tier will result in 2 strikes
* 1 Count of Dodging will result in 3 strikes

### Demotions for LT2/HT2

* 1 loss to a player in a lower Tier will result in 2 strike
* 1 significant loss to a player in the same Tier will result in 2 strikes
* 1 to a player in the same Tier will result in 1 strike
* 1 Count of Dodging will result in 3 strikes

### Strike Removals

* 1 win against a player in a higher tier will remove 2 strikes
* 1 major win against a player in the same tier will remove 2 strikes
* 1 win against a player in the same Tier will remove 1 strike
* 1 win against players in a lower Tier will remove 1 strike

## Miscellaneous Information

* Cracked players are not allowed to test. This is a Minecraft tier list and we only allow Minecraft players to test.
* Witnessing someone who uses suspicious or blatant illegal mods or hacks should be reported with evidence to a regulator or tier list admin
* If you agree to fight someone on a certain server for a test, the scores are final. You can not go back on it and blame the server for your loss.

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<summary>Mode Specific Rules</summary>

## MOD/CLIENT RULES

### ALLOWED

* HUD mods (Potion/Inventory/Saturation/Coords/Armor, etc.)
* Health Indicators
* No Hurt Cam
* Performance Mods Snaplook/Freelook
* Any texture pack that does not provide an advantage (cosmetic texture packs)
* Texture packs such as low or no fire, small utilities, small totem pop animation

### BANNED

* Anything that provides a significant advantage over a vanilla player
* Armor Durability Overlay texture pack (using this on a server where it’s disabled will not be punishable)
* X-ray texture packs
* Hack/Cheat Clients
* Automation or Macros (includes Mouse Tweaks/Auto Clickers/Tweakaroo/Item Scroller)
* Freecam / Perspective Mod&#x20;
* Golden Apple Indicators
* Any private mod that provides an advantage. A private mod is one that is not publicly released such as if you code a mod for yourself or if you pay a developer to code a mod for you and you do not publicly release this mod. If this mod provides even the tiniest bit of an advantage, it is not allowed.

This is not a full list. Any mod or texture pack that provides a competitive advantage could be disallowed and result in a PERMANENT punishment without warning. If you are unsure about what mods and packs are allowed, please contact the tier list admins.

## Hacking Subhuman List (Permanent Punishments)

This is the list where hackers are placed. If you are on this list, your punishment is permanent and unappealable. If you believe that you were falsely put on, you can appeal in the Network Hub Discord server. The following things can get you put on it:

* Cheating/Hacking
* Illegal mods
* Macroing/Autoclicking/Automated inputs
* Refusing screenshare on an SMP server or an SMP Duels server or being caught in a screenshare with cheats (even if it is outside of a test, you will get punished)
* Repeatedly breaking less severe rules listed below (up to the discretion of the administrators)

## Cheaters List (Temporary Punishments)

This is the list where people who break Tier List rules are placed. These punishments are typically temporary but can be permanent if these rules are broken repeatedly.

### MINOR VIOLATIONS

* Testing in the wrong region
* Unverified server usage (If both tester and testee agree it is okay)
* Using an invalid kit

The above will result in **TEST INVALIDATIONS**

### MODERATE VIOLATIONS

* Leaving mid-test without a valid reason
* Excessive running/buff draining
* Untruthful Score Reports
* Arena Misuse
* Self Banning
* Withholding Information of the above

The above will result in **DISQUALIFICATIONS**

### SERIOUS VIOLATIONS

* Ping spoofing (Intentionally raising your ping.)
* Using an alternate account (90D → 180D → PERMANENT)
* Evading testing cooldowns (45D → 90D → 180D → PERMANENT)&#x20;
* Alting 1st Offense + CD Evasion (135D)&#x20;
* Repeated Moderate Violations
* Using banned mods
* Withholding Information of the above (Applies to All)&#x20;

The above will result in **1-6 MONTH BANS**

### MAJOR VIOLATIONS

* Cheating/Hacking/Macroing
* Repeated Serious Violations

The above will result in **PERMANENT & UNAPPEALABLE BANS**

### NETWORK VIOLATIONS

* Account Sharing
* Running/Staffing Mimic Community Servers (SMP ONLY)

The above will result in **FULL NETWORK BANS**

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<summary>Links</summary>

Website Page: [pvptiers.com/ranking/smp](https://pvptiers.com/ranking/smp)

Discord Community: [discord.gg/smppvp](https://discord.gg/smppvp)

Hall of Fame: [pvptiers.com/resources/hall-of-fame/smp ](https://pvptiers.com/resources/hall-of-fame/smp)

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